Description:
"The Dragon’s Nest" is a project featuring a self-designed character and environment, brought to life through a short animated fly-through.
Tools:
Blender, Substance Painter, Marvelous Designer, After Effects
Timeline:
4th Semester (March - July 2025)
Character Design
The idea was to create a young, adventurous boy inspired by Aztec culture. I wanted him to embody a bold, playful, and colorful spirit that would harmonize aesthetically with the surrounding environment. I named him "Koh", as a reference to the coyote — a symbol of trickery and mischief in ancient Mexican mythology.
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Enviroment Design
The environment combines elements of an overgrown mountain cave and an ancient temple. At its center lies an altar-like cradle filled with dragon eggs, emphasizing the magical aspect of the project and linking the setting to the character’s backstory.
Detail shots